Simulation Count
Energy Shield Charges (empty if not equipped)
Energy Shield Cooldown (7* is really 485s)
Wave Skip Percent (empty if not equipped)
Wave Accelerator Percent (empty if not equipped)
Second Wind Equipped
Second Wind Invincibility Length
Demon Mode Equipped
Demon Mode Invincibility Length
% Chance to Death Defy
% Chance to kill with Death Penalty
Harmony Conductor % Chance to miss Bosses
% Damage from Plasma Cannon (empty if not equipped)
Expected Total % Damage from Orbs and DW+
Thorn % - This is only used for Wall Thorns currently - it is still expected you kill the boss with 1 hit of normal thorns
Wall Thorn %
Wall Rebuild Timer (empty if not unlocked)
Wall Invincibility Time
How long you can delay the boss for the wall if it arrives early
What wave to consider "Infinite" and stop simulating
Final Wave
Was Infinite
Death Defies
Death Penalty Kills
Thorb Kills (Death to Wall Thorns)
Misses (Harmony Conductor Poison against Tower)
Misses (Harmony Conductor Poison against Vulnerable Wall)
Wave Second Wind Was Used (0 is never)
Wave Demon Mode was Used (0 is never)
ES Charges Consumed